GDC
I posted this over on our companion web site for the book, but figured it couldn’t hurt to cross post here for anyone who doesn’t regularly visit the book site. Seth, Kristine, and I will all be doing...
View ArticleOn Accessibility
Up to this point, I’ve always done motion retargetting in MotionBuilder. Just this week, I finally tried out Maya’s HumanIK tools. I really like a lot of the design work that has gone into them!...
View ArticleAny Biped Editor Users Out There?
Unfortunately, as a content developer for the Unity Asset Store, I have no real means of contacting customers directly, so I’m hoping there are some of you out there who might get in touch with me. I’m...
View ArticleUnity Biped 2.0
I finally emerge from my work cave today with an update to my Unity Biped tool, now compatible with Unity’s Mecanim animation system! Take a look at the 2.0 feature video below to get an idea of all of...
View ArticleNull Components and You
Do you use the null coalescing operator?? If so, be careful about using it with properties of MonoBehaviour that return a component. For example, if you have an object with no rigidbody attached, the...
View ArticleFeeling Biped-Curious?
My Biped tool is the Summer Daily Deal in the Unity Asset Store, today only. Grab it at 50% off and try it out!
View ArticleReenabling Spotlight Menu Search in Maya 2014
If you are primarily an OS X user, you may rely on the keyboard shortcut for accessing the Help menu’s search field (Cmd-Shift-?). As someone who is accustomed to doing lots of (lazy, IDE-assisted)...
View ArticleHelp—My Blendshapes Aren’t Working!
Every now and then, I get emails, comments, tweets, or some other communication asking me for help getting blend shapes into Unity with my (now quite old) Maya Extensions package. It’s understandable...
View ArticleA Better Maya to Unity Workflow
In the past, I’ve implemented tools and fixes to Unity’s import pipeline of native Maya files by manually modifying the FBXMayaExport.mel script. Unfortunately, these types of modifications are...
View ArticleProperty Backing Field Drawer
I have some updates for asset store tools that have been delayed a bit, but just put up a new free one that hopefully some of you will find helpful. It’s a custom property drawer that allows you to...
View ArticleHyperText for Unity 4.6
If you’re already working in the open beta of Unity 4.6, you’re hopefully on your way to making a great UI with the new UI system. If you’re looking to get a little bit more out of the UI system...
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